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NieR: Automata Interview With Producer And Composer

From Central Notice Staging Wiki


A new year is right around the corner and with it comes a slew of new games that the video game community is already giddily awaiting. Of course, there is the dreaded first quarter. Usually, anyone familiar within the video game community knows that most triple A titles will be coming out sometime in the Q3, leaving Q1 looking a bit sparse. Just look at 2016 as an example. Three major shooters all came out one after the other for a few weeks and it can create some discord; getting to all those games can be difficult. With 2017 on the way, though, things are already looking a bit different. Q1 is looking more fleshed out with titles and one of those titles is Nier: Automata , not a triple A, but worth all the attention.


Those interested in checking out what should be one of the first big RPG releases of 2017 should head over to the PlayStation Store now to begin downloading their copy of the demo. First impressions matter a lot, and if the buzz surrounding the demo is any indication, NieR: Automata could be a sleeper hit waiting to happen - perhaps Square Enix and Platinum Games will be able to combine to top the former's incredible 2016 after

The trickiest part is properly controlling the movement of her cloth details. Robots tend to look bland and lifeless when they aren’t moving, so making her cape flow in a somewhat exaggerated, almost heroic manner helps her look more dynamic. It was harder than we expected to keep her metal skirt from sticking out from under the cloth dress when she moves! The more we tried to fix it, the more her dress stretched out to its limits. It took a lot of time and effort to keep her dress shaped properly.


As usual, keep in mind that the list below (or at least most of it) represents our personal feelings and taste. It's perfectly ok to disagree, and you can and should feel free to express your own winners in the comme

In a tight, closed space, sounds don’t echo very much. In a wide open room like the one above, though, echoes last longer. Echoes also change depending on the materials that make up an area: They’re louder when you’re surrounded by metal than when you’re surrounded by dirt, for example. Each area you explore in a game needs its own reverb settings to get these echoes just right.

Nier: Automata is a game fans of the series have been eagerly awaiting and even has a demo available. So what makes Nier so important and what does it have to offer gamers? Well, for one, the series is known for its dark tone (sorry Yoko) and almost horror-like storytelling with settings to match. The narrative of Nier and its parent game Drakengard have overly-depressing and somber narratives. Nothing good really happens in these games and it would be a safe bet that Nier: Automata will follow suit. The storytelling in these games is about as adult as they come (make sure kids aren’t around when playing). For anyone who hasn’t played the original Drakengard, go play it: it comes highly recommend. It wasn’t mind blowing by any means, but what it was doing for gaming was something drastically different.


While our "Biggest Shocker!!!" special prize is basically a honorable mention, this time around the name is quite appropriate (even more so to the adorably quirky nature of the game's creator Yoko Taro). The crazy action and the drastic perspective changes that were showcased during a stage event. literally made me shout "What the F...!" (in a very good way) in the middle of the press room where I was recording the show, with the obvious amusement of a few tens of mostly Japanese journali

The game will release in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th, 2017. A PC version is also scheduled to come next year, but no release window has been announced for that one.


NieR: Automata represents a big step forward for the series, as it attempts to correct the many mistakes that were made in the original NieR while also preserving its core sense of identity. Fans of the original game praise its story and character development as its biggest selling points, and NieR: Automata will have to carefully balance all of the innovations it is bringing to combat with the things that made the first NieR memorable in spite of its fl
In order to see the difference, we captured a few screenshots of the same situations within the demo both on a PS4 Pro and on a standard PS4 console, matching camera angles as well as possible and saving the shots in lossless PNG to achieve the best possible comparison.


Speaking of taste, this Tokyo Game Show marks the beginning of our Reader's Choice Award, voted directly by you. The response was much stronger than we anticipated, and you can expect to be able to express your preference like this at every edition of the DualShockers awards from now on. And since we're keeping the best thing for last, you can find simply click the next site winner out at the bottom of the p

Nier, which creative director Taro Yoko has stated is the direct follow-up to Drakengard 2, follows suit perfectly for what these games offer up. Nier might take place a thousand-plus years in the future, but that changes nothing. There could easily be a whole essay on how all the games are connected (there probably is), but that’s not what this article is about. The series is asking deep questions, questions that might not be as obvious at first. The series, for as wacky and bombastic as it can be, is a reflection on events taking place in our world and how "we" fit into that world. It flips over rocks that might be hiding something nasty and at other points opens doors most people never want to peer behind. Not everyone wants to look at these things, nor should they be forced to. For those who usually let curiosity get the best of them or are looking for a deeper understanding of something, it’s worth pulling back the veil.