Starfield: Bethesda Gives Players The Chance To Design A Character
With Doom Eternal showing off some impressive gameplay at QuakeCon, fans already know that it will be Hell on Earth in the sequel. Elsewhere, there should be an update on The Elder Scrolls VI after it made an appearance at last year's E3 showcase . There might be a fresh look at Wolfenstein: Youngblood , and finally, there should be new on the summer update for the struggling and mega controversial Fallout 76 , that's been nothing short of a disappointment for the brand, the community, and the develo
However intriguing this auction prize may be, it still does not give fans much more concrete details about the game itself. There may be some news on the horizon, though. Jeff Grubb, noted industry insider, hinted on his podcast last week that Microsoft may currently be planning an event in which the company will discuss its intentions for Bethesda. There has been no official word about this from either company, howe
Starfield creator Bethesda Game Studios is helping to raise funds for the Make-A-Wish Foundation's Mid-Atlantic chapter’s Evening of Wishes: Hope from Home auction by donating an eye-catching prize: the chance for the auction’s winner to create a character in the studio’s anticipated science-fiction title. Starfield was first announced during Bethesda’s E3 showcase back in 2018 standing alongside games like Rage 2, Doom Eternal , and the company's long-awaited next entry in the Elder Scrolls series . However, like The Elder Scrolls VI , Starfield ’s E3 reveal consisted of a short trailer that showed off little of the actual g
In a surprising social media post, Bethesda revealed that it has donated a bundle to the Make-A-Wish Foundation's auction. The highest bidder for the company’s package will have the opportunity to make a character for Starfield . In addition, the auction winner will walk away with an Xbox Series X, recalling that Bethesda recently announced that it would be acquired by the console’s creators , and sixteen titles from the studio. Several of the games seem to come from some of Bethesda’s most popular franchises including The Elder Scrolls, Wolfenstein , and Doom . At the time of writing, the ongoing bidding for the Bethesda bundle is just north of $2,000. Interestingly, the auction’s website goes into slightly more detail about what the winner can expect than the studio's post. It states that the highest bidder can look forward to working with the team behind the game, naming Todd Howard specifically, and that the winner should expect to " schedule time to create the character within 3 months of 2/28/202
The studio's upcoming Fallout 76 will likely see similar combat to Fallout 4 based on what we've already seen from it at E3 2018 , so I'm not expecting many changes there. The execution skills that were introduced in Fallout 3 and refined in Skyrim and Fallout 4 are a great starting point for improving combat that's close-up. They need to take it a step further, however, and improve the continual combat that players will find themselves in during the g
Hines continued by also talking about how even though Starfield and The Elder Scrolls VI have been officially announced, that doesn't mean they're even close to being ready. "I try really hard to manage people's expectations. It's not like ' Fallout 76 visit this site right here year, Starfield next year, and then TES6 the year after.' The timeline isn't any different. What's different is just trying to be transparent and say, 'Don't freak out, the next thing we're doing is single-player [in Starfield], [and] we are making TES
Howard remained as tight-lipped as ever about a release date for either title, only saying it'll " be a while. " This could mean years, but it could very well mean months, considering Howard's been historically blasé about release dates that ended up happening less than a year later. The implication of two major titles being available on the very first day of their release makes a pretty strong case for the notion Game Pass subscribers will have immediate access to all future Bethesda titles. It's just as possible those same subscribers will essentially never have to pay outright for a Bethesda game in the future, as long it's an Xbox exclusive (which quite a few of them will
While I'm not exactly opposed to this style of selecting dialogue, unpredictability alongside blatancy are key here. In my opinion, Fallout 4 did not stay true to this, as it focused more on the blatant outcomes of your choices by letting you know how dialogue choices may come across before you would say them. The mistakes you could make were easier to point
In a recent discussion with Gamespot at PAX Australia, Bethesda's VP of Marketing Pete Hines spoke a bit more about both Starfield and The Elder Scrolls VI and explained why they decided to announce both games so far in advance. Hines acknowledged that while it would have likely been better to continue going down this route of announcing games only shortly before they're ready, he said that the aim with these two reveals was to be transparent to their f