PlayStation 2020: PS5 Exclusives
Close-up combat is shown off in the following shots in the trailer. Jin is not only capable of stealthy assassinations and up-close sword techniques, but he is also equipped with stun projectiles and can use his bow in most situations. Before the flashback ends, in the middle of a battle, Jin jumps off of his horse mid-gallop and strikes an opponent with his sword. This seems likely to be another mechanic that is going to be featured in the game. Horseplay and horse combat, in general, seems to be a key feature in Ghost of Tsushi
With the reveals teased for PlayStation's State of Play before 2019's Game Awards being some of the highest anticipated of the Winter, the hype is clearly high. More information will likely be coming in future PlayStation announcements, although likely not E3, which might give players a better idea of exactly what Ghost of Tsushima is going to look like on rele
There's also the fact that Ghost of Tsushima quite literally looks like it could be one of the prettiest games ever made. Speaking of that gameplay demo from 2018, I'm hard-pressed to actually believe that what we were shown was running on a PS4 Pro. Seriously, how is that even possible? The level of detail and the high-fidelity visuals that we were shown look like they should only be possible on a PC, or maybe an Xbox One X. If these kinds of graphics are possible on even the weakest "premium" platform around, then that's pretty incredible. Games like this are why I invested in a 4K TV and a PS4 Pro in the first place and I'm hoping Ghost of Tsushima's finalized iteration will look just as stunning as what we've been shown thus
Story has always played a key role in Sucker Punch’s history, from Sly Cooper’s journey to understand and recover his family’s history, to the various superhuman Conduits’ paths to saving or ruling over their respective cities. But what grounds these plots and makes them relatable comes down to the supporting cast, as Bentley’s gradually increasing confidence, Murray’s happy-go-lucky demeanor and Zeke Dunbar’s outgoing nature all compliment the behaviors of their respective companion, with each of them remaining dedicated to assisting their friends as best as possible in these difficult times. While traditional samurai stories can often rely more on introspection and seclusion, Sucker Punch has already begun teasing some of the key figures that will play a role in Jin’s fight , including the conflicted ally Masako and his concerned uncle Shimura. With many elements of Ghost of Tsushima’s plot yet to be revealed, there’s room for additional characters to come in and both encourage and challenge Jin on his quest, and Sucker Punch’s past with deep and relatable characters is a testament to the potential of this promise being fulfilled when the game launches on June 26 for PS4.
That said, this seems to be Sony's MO over the course of the PS4 generation when it comes to showing off new games. Despite revealing many of their projects years in advance this gen, Sony has also kept most of these games well under wraps, only releasing a new trailer or screenshots here and there before then showing quite a bit more gameplay very close to launch. Ghost of Tsushima has actually had a very similar pre-release timeline to God of War , at least when comparing the two so far. Speaking for myself, I think that this manner of being relatively silent about games that are in development for long stretches of time actually generates more excitement in the long
From a historical perspective, Khotun Khan appears to be based on Kublai Khan, who was the Great Khan of the Mongol Empire during this time. Although he was technically the fifth Khagan of the Mongol Empire, Kublai's reign is known for his founding of the Yuan dynasty in China after conquering it and ruled until his death in 1294. He was able to expand the borders of the empire from the Pacific Ocean all the way west to the Black
Iron Man VR will be joining the surprisingly large collection of PlayStation exclusive VR titles, built specifically for the PSVR headset. It's yet to be seen if any of PSVR's games will end up branching out to other systems in the future, but considering how the system has held onto other exclusives, that might be unlik
I'm also just stoked for Ghost of Tsushima trophies|https://Tsushimagame.com/ of Tsushima though because, hey, I love action games. If you know my gaming tastes whatsoever, you're probably aware that I have become obsessed with the Souls games in recent years. Other standout favorites of mine from recent memory include Judgment , Assassin's Creed Odyssey , and Sekiro: Shadows Die Twice . While I'm unsure of how much DNA Ghost of Tsushima will share with games like this, based on the extended gameplay demo we saw in 2018, I got some major Batman: Arkham , Assassin's Creed , and Sekiro vibes. If Ghost of Tsushima's final version is anything close to games like these, I'm all
While the InFamous games gradually incorporated more stealth components as they progressed, their anthropomorphic PS2 adventures made silent avoidance a key mechanic of the experience, as the titular raccoon and his cohorts primarily relied upon thievery as their main career choices. As Sly Cooper 2 and 3 explored new ways to push the gameplay forward, players ultimately got the opportunity to not only control other characters outside of Sly, but utilize more gadgets to gain the upper hand on a given situation, including smoke bombs for quick escapes, paragliders for quiet traversal and disguises to blend in and fool the enemies. While the combat of Ghost of Tsushima looks to focus on efficiency and a touch for the dramatic, protagonist Jin Sakai will also have the opportunity to utilize stealth to reduce the amount of enemies in a given area, which is strengthened by his tools including a grappling hook and smoke bombs, among others. As Sucker Punch refined their stealth gameplay through three Sly Cooper games, one can hope that the same reliance on verticality and quick reflexes will provide the same sense of satisfaction that made the classic games stand the test of time.