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Created page with "<br>Todd Howard has promised that Bethesda's upcoming titles Starfield and The Elder Scrolls 6 will be running on technology that represents the company's biggest engine overhaul since the release of Oblivion back in 2006. This bold claim comes in the wake of Microsoft's massive buyout of ZeniMax Studios and all of its associated studios, including Bethesda. The buyout cost Microsoft $7.5 billion and results in the company owning the rights not only to Elder Scrolls and..."
 
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<br>Todd Howard has promised that Bethesda's upcoming titles Starfield and The Elder Scrolls 6 will be running on technology that represents the company's biggest engine overhaul since the release of Oblivion back in 2006. This bold claim comes in the wake of Microsoft's massive buyout of ZeniMax Studios and all of its associated studios, including Bethesda. The buyout cost Microsoft $7.5 billion and results in the company owning the rights not only to Elder Scrolls and Starfield but to Doom , Fallout , and many other franchises as w<br><br> <br>The tweet links through to a blog post on Bethesda.net that at least confirms fans will get a closer look at Doom Eternal . The release reads, "We want to 'Be Together' with all of you this year and with that in mind we are planning to invite more of you, our biggest fans, to join us on our biggest night of the year." It definitely sounds like things will be bigger and better for Bethesda at E3 2<br><br> <br>Boasting some of the best gaming franchises out there, Bethesda has carved a name for itself with the likes of Fallout , Wolfenstein , The Elder Scrolls , Doom , and more. Hoping to continue the success of last year's expo, there's sure to be plenty of new announcements alongside updates on the projects Bethesda unveiled at last year's showc<br><br> <br>This development raises a lot of questions about the future of a lot of Bethesda projects. The two biggest Bethesda games on the horizon, Starfield and The Elder Scrolls 6 , were both announced back in 2018 during E3. Both projects got brief announcement trailers, and both fell to radio silence over the two years that have passed since, with only brief indications they're still in development serving as news updates. The Microsoft buyout makes the status of Starfield and TES 6 on PS5 unclear, too, which is further complicating the fact that fans still know next to nothing about either g<br> <br>This statement seems contradictory, given the nature of gaming console hardware. Neither Sony nor Microsoft has made firm statements regarding when the public can expect them to release the next generation of consoles, though one report suggests the next PlayStation system is at least three years away . Given that the current generation of consoles are nearly five years old, it seems highly unlikely that Starfield might be compatible with both the PlayStation 4 or Xbox One while simultaneously taking advantage of all the features offered by the next generation of gaming conso<br><br> <br>Bethesda is reaching for the stars at this year's E3 event in Los Angeles, hinting that the acclaimed video game publisher will be showing off more about the upcoming release of Starfield and plenty of other tit<br><br> <br>To refresh your memory, Starfield was given a brief teaser trailer. It showed space, a planet, and a satellite before revealing the logo. Todd Howard, the Bethesda director who delivered the announcement, said "We have also been working on a brand new, next-generation, single-player game, but this one is in an all-new epic franchi<br><br> <br>Starfield creator Bethesda Game Studios is helping to raise funds for the Make-A-Wish Foundation's Mid-Atlantic chapter’s Evening of Wishes: Hope from Home auction by donating an eye-catching prize: the chance for the auction’s winner to create a character in the studio’s anticipated science-fiction title. Starfield was first announced during Bethesda’s E3 showcase back in 2018 standing alongside games like Rage 2, Doom Eternal , and the company's long-awaited next entry in the Elder Scrolls series . However, like The Elder Scrolls VI , Starfield ’s E3 reveal consisted of a short trailer that showed off little of the actual g<br><br> <br>To close out the interview, Howard confirmed that a playable version of Starfield does exist. Bethesda's people have narrowed down what Starfield "is" and can play it now. This is the reason the team felt confident in announcing the game at E3 even when it's still so far off. Gamers, however, probably won't be seeing it for a while. At the very least not until we know what the next generation is, or when it's com<br><br> <br>The announcements of Starfield and The Elder Scrolls 6 generated a lot of excitement among fans, but the long silence has dampened things pretty considerably. Bethesda swears that Starfield will be worth the long wait , but before too long, it's going to have to give fans something. This engine overhaul is worth getting excited about, to be sure, but it still pales in comparison to any actual, solid news on either Starfield or The Elder Scrolls<br><br> <br>A new report suggests Bethesda's Starfield will be able to run on the current generation of game consoles. This seemingly conflicts with claims by Todd Howard - Director and Executive Producer of [https://starfieldgalaxy.com/ Starfield side quests|https://starfieldgalaxy.com/] - that the design team behind the long-awaited game is devoted to " the next generation " of both gaming experiences and electronic hardw<br><br> <br>Posting on Twitter and sent to us via email, Bethesda teased what fans can expect at this year's E3. Admittedly, there isn't a lot to go on and the full showcase is just speculation for now. Although there's no location just yet, Bethesda's E3 showcase will take place on Sunday, June 9 in Los Angeles at 5:30 PM PT. The tweet showed a theme of "Be together" as it gathered various mythical creatures and monster's from the company's back cata<br>
<br>Todd Howard attempted to answer some of these questions, in an interview with Eurogamer . When asked about what gamers could expect from Starfield , Howard was quick to emphasize Bethesda's devotion to developing unique, high-quality games, while avoiding direct comparisons to either The Elder Scrolls or Fallo<br> <br>Starfield was officially announced back in 2018 , during Bethesda’s show at E3. The game reveal came in the form of a short teaser with an image of some sort of a satellite. Starfield was described as the first Bethesda’s original IP in 25 years delving into epic space adventures. That’s basically all the information about the game, which isn’t expected to release any time soon. But while there’s seemingly no end to the wait, Bethesda is trying to assure players that Starfield is worth<br><br> <br>It would’ve been an unprecedented event in the gaming industry if a huge publisher would’ve said that its upcoming title wasn’t worth the wait. In other words, Bethesda’s statement consists of what players want to hear about Starfield , but it delivers zero new information about the game. The reveal, however, should be huge when it finally happens. Considering Bethesda’s tradition of keeping secrets for as long as needed and then showcasing explosive trailers packed with tons of details and gameplay demos, Starfield ’s anticipated reveal will definitely offer a lot to chatter about. When exactly it is going to happen, though, is a complete myst<br> <br>The Strand Multiplayer System is one of the finest examples of an asynchronous online network in a single-player game that encourages players to actively help and support other Porters with their structures, resources, and connecti<br><br> <br>In Skyrim, you could become almost anything and everything at the same time, and in Fallout: New Vegas , your allegiances determined what direction that story would ultimately go in. Bethesda needs to take those two things and apply and refine them for the world at large. If I join the Dark Brotherhood, that should directly affect the way I'm seen by other people, factions, and individuals. Maybe the Thieves Guild doesn't care that I'm an assassin on the sideline, but that also doesn't mean I should so easily be welcomed amongst the Imperial forces. Small things like this break immersion and make me feel too powerful. Things like this remind me that I'm in a "game" world -- a world that responds to me unnaturally -- versus a world that feels alive and reacts ore noticeably to what I<br><br> <br>In addition to a larger world filled with procedurally generated content, Starfield's aesthetic will see a major improvement compared to previous games. A number of changes have been made to animation and rendering systems, according to Howard. Admittedly this could result in some pros and cons compared to Skyrim. For instance, Oblivion had better special effects and a more colorful world compared to Morrowind, but facial animations seemed more of a liability than an improvem<br><br> <br>During an interview with Wired regarding Skyrim, Howard stated that procedural generation was used to create infinite quests. NPCs and enemies also used procedural generation when fighting or spawning into the world. It’s likely many of these aspects will appear again, but there could be some randomization in dungeon layout on top of t<br><br> <br>Both games deliver a tightly-knit yet consequential narrative. Still, Kingdom Come 2 nudges just above solely because of how much player agency and freedom you have here, from having a multitude of ways to resolve quests to solving general matters with your wits alone, sometimes without even engaging in any immediate act<br><br> <br>" Yeah, I think they're gonna have an event for this. Leading up to E3, I think this is one of the milestones for Microsoft. Once the deal closes they will talk about it in a in a big way. I don't know if it'll be like a full direct style event, but they will make note of it and they will talk about it extensively and explain what it means to everybody and kind of talk about the immediate future for both companie<br><br> <br>The futures of both [https://Starfieldgalaxy.com/ Starfield side quests|https://Starfieldgalaxy.com/] and The Elder Scrolls VI may become clearer next month, as Microsoft is apparently planning some sort of press event following its acquisition of Bethesda . With Microsoft's purchase of Bethesda expected to be approved soon , the gaming giant is making plans to publicly reveal its intentions for the studio. While Bethesda has maintained that both Starfield and The Elder Scrolls VI are its top priorities for the immediate future, not much is known regarding their availability on other consoles moving forw<br><br> <br>On the other hand, console hardware has changed considerably since the early days of the home video gaming market. With iterative consoles like the PS4 Pro and Xbox One X now allowing console gamers to upgrade their system to accommodate new developments in gaming hardware in the same way that PC gamers upgrade their systems, it is entirely possible that the current generation of iterative systems will be able to run Starfield without issue, albeit at the cost of a slight upgr<br>

Revision as of 22:07, 25 January 2026


Todd Howard attempted to answer some of these questions, in an interview with Eurogamer . When asked about what gamers could expect from Starfield , Howard was quick to emphasize Bethesda's devotion to developing unique, high-quality games, while avoiding direct comparisons to either The Elder Scrolls or Fallo

Starfield was officially announced back in 2018 , during Bethesda’s show at E3. The game reveal came in the form of a short teaser with an image of some sort of a satellite. Starfield was described as the first Bethesda’s original IP in 25 years delving into epic space adventures. That’s basically all the information about the game, which isn’t expected to release any time soon. But while there’s seemingly no end to the wait, Bethesda is trying to assure players that Starfield is worth


It would’ve been an unprecedented event in the gaming industry if a huge publisher would’ve said that its upcoming title wasn’t worth the wait. In other words, Bethesda’s statement consists of what players want to hear about Starfield , but it delivers zero new information about the game. The reveal, however, should be huge when it finally happens. Considering Bethesda’s tradition of keeping secrets for as long as needed and then showcasing explosive trailers packed with tons of details and gameplay demos, Starfield ’s anticipated reveal will definitely offer a lot to chatter about. When exactly it is going to happen, though, is a complete myst

The Strand Multiplayer System is one of the finest examples of an asynchronous online network in a single-player game that encourages players to actively help and support other Porters with their structures, resources, and connecti


In Skyrim, you could become almost anything and everything at the same time, and in Fallout: New Vegas , your allegiances determined what direction that story would ultimately go in. Bethesda needs to take those two things and apply and refine them for the world at large. If I join the Dark Brotherhood, that should directly affect the way I'm seen by other people, factions, and individuals. Maybe the Thieves Guild doesn't care that I'm an assassin on the sideline, but that also doesn't mean I should so easily be welcomed amongst the Imperial forces. Small things like this break immersion and make me feel too powerful. Things like this remind me that I'm in a "game" world -- a world that responds to me unnaturally -- versus a world that feels alive and reacts ore noticeably to what I


In addition to a larger world filled with procedurally generated content, Starfield's aesthetic will see a major improvement compared to previous games. A number of changes have been made to animation and rendering systems, according to Howard. Admittedly this could result in some pros and cons compared to Skyrim. For instance, Oblivion had better special effects and a more colorful world compared to Morrowind, but facial animations seemed more of a liability than an improvem


During an interview with Wired regarding Skyrim, Howard stated that procedural generation was used to create infinite quests. NPCs and enemies also used procedural generation when fighting or spawning into the world. It’s likely many of these aspects will appear again, but there could be some randomization in dungeon layout on top of t


Both games deliver a tightly-knit yet consequential narrative. Still, Kingdom Come 2 nudges just above solely because of how much player agency and freedom you have here, from having a multitude of ways to resolve quests to solving general matters with your wits alone, sometimes without even engaging in any immediate act


" Yeah, I think they're gonna have an event for this. Leading up to E3, I think this is one of the milestones for Microsoft. Once the deal closes they will talk about it in a in a big way. I don't know if it'll be like a full direct style event, but they will make note of it and they will talk about it extensively and explain what it means to everybody and kind of talk about the immediate future for both companie


The futures of both Starfield side quests|https://Starfieldgalaxy.com/ and The Elder Scrolls VI may become clearer next month, as Microsoft is apparently planning some sort of press event following its acquisition of Bethesda . With Microsoft's purchase of Bethesda expected to be approved soon , the gaming giant is making plans to publicly reveal its intentions for the studio. While Bethesda has maintained that both Starfield and The Elder Scrolls VI are its top priorities for the immediate future, not much is known regarding their availability on other consoles moving forw


On the other hand, console hardware has changed considerably since the early days of the home video gaming market. With iterative consoles like the PS4 Pro and Xbox One X now allowing console gamers to upgrade their system to accommodate new developments in gaming hardware in the same way that PC gamers upgrade their systems, it is entirely possible that the current generation of iterative systems will be able to run Starfield without issue, albeit at the cost of a slight upgr