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<br>Apex Legends is filled to the brim with unique weapons and various weapon upgrades, allowing for a wide variety of play styles. You've got your standard assault rifles for those who prefer a more offensive and fast-paced approach. You've got shotguns for those who like to get up close and personal, veering through hallways and buildings. There's also sniper rifles for those who like to camp out near the circle and pick off incoming (or departing) squads. And then there's the pistols, which are...pistols. No one really uses th<br><br> <br>Even though players know a new character named Octane will release in week eight of Apex Legends (March 25- April 1), there's no news on when Prophet will drop. Players should bear in mind that Respawn has yet to make an official announcement or respond to the rumors of Prophet. Also, if there's only one new character per season, there could be a bit of a wait before gamers get to see Prophet in action. Thankfully, with Season 1 of Apex ** Legends ** launching in March, there won't be long to wait to see what's included and how many new characters are suiting up for bat<br><br> <br>For those unfamiliar with the term, hitboxes refer to the invisible area on a character model that registers being hit by attacks. The term is most often discussed in the fighting game community, with characters being ranked in competitive play partially based on elements like the size and functionality of their hitboxes. In Apex Legends , hitboxes typically only matter in ranged combat, as close-range melee attacks don't tend to clip the edges of hit boxes in the same way a spray of bullets mi<br><br> <br>Then again, these may be two characters who were scrapped and not entirely deleted from the game. Datamining isn't a sure thing. Games like [https://Apexgamepulse.com/ Apex Legends Guide|https://apexgamepulse.com/] Legends have lots of files, and it's easy for stray code to get left behind from early development. One thing you can see from the screenshots is that both characters appear to have a wallrun ability, something that was removed from the game when developers gave up on making it a Titanfall battle royale . Does this mean wallrunning will return to the game with these new characters, is this code just remnants from an earlier development stage, or have these characters been around from the beginning but scheduled to launch with the first season? There's a lot of possibilit<br><br> <br>Apex Legends may be a relatively recent release, but its fast-growing popularity has already drawn in an impressive community of modders who check the game's files for hints and clues about upcoming content. According to one of these dataminers, there's good reason to believe that two new Legends will be joining the battle royale s<br><br> <br>To consider the best and worst guns, we must consider the stats and not personal preference. For example, just because one player is useless with a specific sniper rifle doesn't mean that that specific rifle is useless. In fact, it could be a very good gun, stats-wise. Therefore, we must remain as impartial as can be when considering the overall quality of the weapons while still acknowledging that everyone has their own personal preferen<br><br> <br>A YouTube video from user SookieSpy briefed players on the state of Apex Legends ' hitbox situation, and for the most part, things appear quite good. For context, players can sometimes shoot through Bloodhound's feathers without the game registering a hit, meaning that the hitboxes are tight on most models. Unfortunately, though, the robot Pathfinder appears to register hits that appear outside of a normal range. Basically, if a Pathfinder players has complained about getting hit more often than they should, they were actually onto something - the character is much easier to hit than basically any other in the g<br> <br>Overall, the Havoc’s addition to the game is a welcome one, and more importantly, a balanced one. The weapon takes a little bit to get used to - even longer if you are continually searching for the hop-up attachments - but once you get a feel for how it handles, the Havoc could quickly become your new favorite <br> <br>A good or bad landing is what sets those initial odds for or against your team, respectively, so it probably goes without saying that you want to put some planning into it. I know I've had my fair share of disasters and triumphs when it comes to skydiving over Kings Canyon, anyway. In fact, I've managed to have enough of both to feel dangerously close to having a few thoughts on the mat<br><br> <br>The Spitfire is a very popular weapon, and for good reason. It contains 35 rounds per magazine (the second most in the game) and deals significant damage - 20 body, 40 head. That said, it's much slower than the Devotion at 512 rounds per minute, making it one of the slowest machine guns. That said, it still deals 180 DPS on the body and 360 on the head, making it deadlier than any of the assault rifles (even slightly more damaging than the R-301 when it comes to headshots). If you have good aim, you should seriously consider the Spitf<br>
<br>The VK-47 Flatline is a good gun. It does decent damage (16 body and 32 head) and it holds 20 rounds, the most of the ARs. You should only avoid it when you have the choice between it and the R-301. Yes, it's a little more powerful, but it's also much slower. Whereas the R-301 fires at 720 RPM, the VK-47 only manages 600, and it deals lower damage per second. If you're going single-shot, then sure, maybe use the VK-47. But if you prefer using the default auto mode, you should always go with the R-301 over the VK<br><br> <br>When it comes to full-auto weapons, you can't really do any better than the Devotion. It holds a massive 44 rounds in its magazine, which makes it a quality gun for large-scale shootouts as you don't need to reload very often. It's also a very fast gun, shooting 900 rounds per minute and doling out 255 damage per second on the body and 510 on the head. It can absolutely shred opponents thanks to its fast damage output and mag size, and it almost always wins in a 1v1 AR battle thanks to its lack of reload t<br> <br>Overall, the Havoc’s addition to the game is a welcome one, and more importantly, a balanced one. The weapon takes a little bit to get used to - even longer if you are continually searching for the hop-up attachments - but once you get a feel for how it handles, the Havoc could quickly become your new favorite <br><br> <br>The Alternator is a sub-machine gun, but it has no business being in the same category as the R-99 and the Prowler. It deals virtually the same damage as the R-99 (13 body and 19 head against the R-99's 12 body and 18 head), but it holds less rounds AND fires much slower. Whereas the R99 unleashes at an mind-melting 1,080 rounds per minute, the Alternator only squeaks out 640, making its damage per second the weakest of all the machine guns. Use the Alternator as a starting weapon and immediately discard it when the chance all<br><br> <br>One major addition has already made its way to King’s Canyon: a new gun, fittingly named "Havoc." The versatile weapon is a welcome addition to the battlefield for whichever character you favor, but certainly has its own quirks that players will need to keep in mind while using it. Wreak havoc against your opponents with our guide on how to most effectively use the rifle on your way to becoming an _ Apex _ Legends champ<br><br> <br>It may not be a conclusively determining factor when it comes to how the match will play out, it does mean that plans are going to change concerning where and when you'll make the jump, so leave the solid decisions off the table until you've got an idea of what you'll be working w<br><br> <br>When dropping, there are a couple of gauges on either side of your screen. The one on the left-hand side tracks your velocity. You'll notice that it increases as you drop straight down, and slows down as you level <br><br> <br>The sniper rifles are tricky to categorize. In fact, aside from one particular beast, they mostly come down to personal preference. That said, you really can't go wrong with the Longbow. It's the most damaging of the sniper rifles, as one shot deals 55 body damage and 110 head damage. You can also add the Skullpiercer attachment for massive headshot damage, making this (arguably) the most deadly SR in the game. That said, it's also the slowest, so you really need to make every shot co<br><br> <br>Even though players know a new character named Octane will release in week eight of Apex Legends (March 25- April 1), there's no news on when Prophet will drop. Players should bear in mind that Respawn has yet to make an official announcement or respond to the rumors of Prophet. Also, if there's only one new character per season, there could be a bit of a wait before gamers get to see Prophet in action. Thankfully, with Season 1 of [https://apexgamepulse.com/ Apex Legends Beginner Guide|https://apexgamepulse.Com/] ** Legends ** launching in March, there won't be long to wait to see what's included and how many new characters are suiting up for bat<br><br> <br>In terms of defending yourself from rival Havoc fire, due to the impressive accuracy of the gun (when used properly), there’s really not much you can do other than zig-zag - or grapple - your way to co<br><br> <br>The Havoc is definitely a high-powered weapon, but is surprisingly easy to control in terms of recoil. However, short to mid-range distances are recommended while in full-auto fire mode - creating a feel similar to the Devotion light machine gun. Hitscan Beam fire mode, on the other hand, is best suited for longer distances, creating a shooting experience similar to that of a sniper rifle like the Scout, or even a fresh take on the classic railgun from the _ Quake _ franch<br><br> <br>The supply ship is essentially a mobile hot zone minus the fully kitted weapons. It's loaded with all sorts of goodies, making it a tempting target as a drop location. It spawns randomly on the map, but its path will almost always intersect the dropship's at some po<br><br> <br>Dropping onto high ground or choice bits of cover in a contested location can give you the edge when it comes to making it out of there alive, and dropping onto the bigger piles of loot will give you more options to defend yourself with during the ensuing me<br>

Latest revision as of 00:12, 31 January 2026


The VK-47 Flatline is a good gun. It does decent damage (16 body and 32 head) and it holds 20 rounds, the most of the ARs. You should only avoid it when you have the choice between it and the R-301. Yes, it's a little more powerful, but it's also much slower. Whereas the R-301 fires at 720 RPM, the VK-47 only manages 600, and it deals lower damage per second. If you're going single-shot, then sure, maybe use the VK-47. But if you prefer using the default auto mode, you should always go with the R-301 over the VK


When it comes to full-auto weapons, you can't really do any better than the Devotion. It holds a massive 44 rounds in its magazine, which makes it a quality gun for large-scale shootouts as you don't need to reload very often. It's also a very fast gun, shooting 900 rounds per minute and doling out 255 damage per second on the body and 510 on the head. It can absolutely shred opponents thanks to its fast damage output and mag size, and it almost always wins in a 1v1 AR battle thanks to its lack of reload t

Overall, the Havoc’s addition to the game is a welcome one, and more importantly, a balanced one. The weapon takes a little bit to get used to - even longer if you are continually searching for the hop-up attachments - but once you get a feel for how it handles, the Havoc could quickly become your new favorite


The Alternator is a sub-machine gun, but it has no business being in the same category as the R-99 and the Prowler. It deals virtually the same damage as the R-99 (13 body and 19 head against the R-99's 12 body and 18 head), but it holds less rounds AND fires much slower. Whereas the R99 unleashes at an mind-melting 1,080 rounds per minute, the Alternator only squeaks out 640, making its damage per second the weakest of all the machine guns. Use the Alternator as a starting weapon and immediately discard it when the chance all


One major addition has already made its way to King’s Canyon: a new gun, fittingly named "Havoc." The versatile weapon is a welcome addition to the battlefield for whichever character you favor, but certainly has its own quirks that players will need to keep in mind while using it. Wreak havoc against your opponents with our guide on how to most effectively use the rifle on your way to becoming an _ Apex _ Legends champ


It may not be a conclusively determining factor when it comes to how the match will play out, it does mean that plans are going to change concerning where and when you'll make the jump, so leave the solid decisions off the table until you've got an idea of what you'll be working w


When dropping, there are a couple of gauges on either side of your screen. The one on the left-hand side tracks your velocity. You'll notice that it increases as you drop straight down, and slows down as you level


The sniper rifles are tricky to categorize. In fact, aside from one particular beast, they mostly come down to personal preference. That said, you really can't go wrong with the Longbow. It's the most damaging of the sniper rifles, as one shot deals 55 body damage and 110 head damage. You can also add the Skullpiercer attachment for massive headshot damage, making this (arguably) the most deadly SR in the game. That said, it's also the slowest, so you really need to make every shot co


Even though players know a new character named Octane will release in week eight of Apex Legends (March 25- April 1), there's no news on when Prophet will drop. Players should bear in mind that Respawn has yet to make an official announcement or respond to the rumors of Prophet. Also, if there's only one new character per season, there could be a bit of a wait before gamers get to see Prophet in action. Thankfully, with Season 1 of Apex Legends Beginner Guide|https://apexgamepulse.Com/ ** Legends ** launching in March, there won't be long to wait to see what's included and how many new characters are suiting up for bat


In terms of defending yourself from rival Havoc fire, due to the impressive accuracy of the gun (when used properly), there’s really not much you can do other than zig-zag - or grapple - your way to co


The Havoc is definitely a high-powered weapon, but is surprisingly easy to control in terms of recoil. However, short to mid-range distances are recommended while in full-auto fire mode - creating a feel similar to the Devotion light machine gun. Hitscan Beam fire mode, on the other hand, is best suited for longer distances, creating a shooting experience similar to that of a sniper rifle like the Scout, or even a fresh take on the classic railgun from the _ Quake _ franch


The supply ship is essentially a mobile hot zone minus the fully kitted weapons. It's loaded with all sorts of goodies, making it a tempting target as a drop location. It spawns randomly on the map, but its path will almost always intersect the dropship's at some po


Dropping onto high ground or choice bits of cover in a contested location can give you the edge when it comes to making it out of there alive, and dropping onto the bigger piles of loot will give you more options to defend yourself with during the ensuing me