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PUBG Creator Discusses Potential Single-Player Campaign
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<br>While the details of Project X seem to promise it will be a serious PUBG challenger, it isn't the first game to ape the MMO's success. Both the fort-building co-op sandbox survival game Fortnite and Grand Theft Auto V have received Battle Royale game modes of their own, additions that were likely motivated by the news of [https://Pubgplayground.com/ PUBG beginner guide|https://pubgplayground.com/] crossing more than 10 million sales while still in early acc<br><br> <br>Recently, the incredibly popular multiplayer shooter, PlayerUnknown's Battlegrounds set the record for most concurrent users on Steam , breaking the streak of the Valve-developed game, Dota 2 . At the time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295,114. Well, it seems that count is still climbing and has now reached 1,523,179 million concurrent us<br> <br>A record many thought unbreakable: has been broken. That's right Dota 2's record for the most concurrent players on Steam has been broken by PlayerUnknown's Battlegrounds. A non-Valve game. A game not even out of Early Acc<br><br> <br>While the changes announced for PlayerUnknown's Battlegrounds in the latest patch are exciting, fans are still holding out hope for some more news regarding the vaulting mechanic that was hinted at months ago. That feature would drastically alter the way the game is played, and with PlayerUnknown's Battlegrounds selling over 10 million copies , there's an argument to make big changes like vaulting as soon as possible - the lower the learning curve the better for a game that has quickly become the premier online multiplayer title of choice for milli<br><br> <br>The game is said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather. It's also expected to include fine-tuned character progressions, various social hubs, and what's been described as a "global-scale player-driven narrative," which could also include activities similar to the player-driven content in The Divisi<br><br> <br>"We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press. This was never discussed with us and we donβt feel that itβs rig<br><br> <br>The question now is: where does PUGB go from here? Well, when you consider that it only broke the 1 million concurrent player threshold less than eight days ago, which means it grew a very healthy 35% since, it could and should continue to rise. Which poses another question: where does it peak? 1,500,000 seems doable. 2,000,000? Maybe? Who knows. Only time will t<br><br> <br>Speaking to fans on Reddit during an AMA, Greene stated that he'd be very interested in pursuing a single-player campaign for PlayerUnknown's Battlegrounds in the future. "I think the island we have could be a great location for an interesting story," said the develo<br> <br>In other recent and related news, during an interview the aforementioned Brendan Green it was revealed that the game's developer Bluehole only predicted that it would ship 200 - 300K copies of PlayerUnknown's Battlegrounds in the first year. As of September 5th (in less than five months), it has sold over 10 million copies . That's a lot more than 300,000 cop<br><br> <br>The news comes via PLAYERUNKNOWN's (aka Brendan Green, the game's creative director) Twitter account, where it was revealed that today the battle-royale shooter hit 1,342,857 players, healthily beating out Dota 2's previous record-holding figure of 1,295,<br><br> <br>Since its announcement, many have raised concerns regarding the similarities between the mode and PUGB, with some even suggesting that the mode is not so much just inspired by Bluehole's shooter, but is more of a copy and paste eff<br><br> <br>PlayerUnknown's Battlegrounds is currently available on PC via Steam Early Access for $29.99 USD. A full release is expected to come sometime in 2018. Further, an Xbox One version (via Xbox Game Preview) is expected to arrive later this y<br><br> <br>This would be an incredible game to play, but it all sounds pretty ambitious β and even a bit unrealistic, with many questioning how it's even possible. Firstly, Automaton has previous experience in multiplayer games; its most recent development was the psychological stealth and combat title Deceit . More than that, the technical creation has to do with a cloud-based technology called SpatialOS, built by London games company Improbable. The tech allows the game to operate within the cloud, thus letting developers exceed the power capacity of a single game engine or particular ser<br><br> <br>However, that doesn't mean such a mode is going to be added in the near future, or indeed ever. Greene noted that the team at Bluehole Studio simply don't have the time and resources required to do a campaign justice β although that's not to say that this will always be the c<br><br> <br>PlayerUnknown's Battlegrounds, the Bluehole-developed and published multiplayer online Battle Royale title that has taken the gaming world by storm, might have some hefty competition in its midst. A mysterious game known as Project X aims to take what PlayerUnknown's Battlegrounds does well and elevate it to the next level, surpassing PUBG 's 100-player gameplay on an 8km by 8km map with 400-player battles on an even bigger<br>
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